Alpha Six Productions began as a solo label for game developer / animator / composer TJ Thomas, formerly of the Las Vegas area. Motivated to take his ideas to bigger places, he found himself leaving the west side desert in search of a future in games and life worth chasing.
Since moving to the Pacific Northwest area and planting the seeds of growth in Seattle, Washington, alpha six productions has grown into a six-person alternative games collective, with the unified goal of creating and supporting interesting and exciting works of art from all stretches of life.
a6 became a duo upon introducing Jesse "Super Blizzard" Burnett as an element of the studio in 2014, with the two combining brains to ramp up the action in The Joylancer: Legendary Motor Knight. adding three more to the mix, Greg "jetgreguar" Goodson, Rory "puppytube" Frances, and Nero "trumpetshark" O’Reilly joined the group for Project Desperado, Goetic, and a variety of future projects. Finally completing the circle with an even six, Lulu "BlueSweatshirt" Blue became a member of a6 in the beginning of January 2015, for a project to be announced in the first quarter of 2015.
The six-person collective was not just haphazardly formed out of friendships, nor recklessly formed under a desire to get rich and penetrate the AAA game industry; every single person has their own unique style and skill set outside of games (whether it be animation, music, comics, what have you), and it is how these elements combine that attract all of us to cooperation. We all have different goals and come from different lifestyles that form an extremely varied and unique team, all with the talent and energy to realize their dreams and passions in art. We believe that anyone can do anything by themselves, but with just the right team doing the right things is how you get the truly fantastic and creative work to form - and it doesn't hurt to have a helping hand around.
Source: The Developer Website.