What Are Assets/Unity Games?
"Assets" are the models, levels, art, and coding that make up a game. Most game companies can produce their own custom assets for their games. Other companies are in the business of producing generic "assets" for the purpose of selling to independent developers/persons as a way to aid them in the construction of their own video game. Sometimes fully coded, playable games are created and sold to less skilled developers so that they can use it as a base to grow off of and eventually transform it into their own work.
What Are Asset Flips?
Unity Assets are a great tool for developers that help in areas the developer is not adequately skilled, such as coding or modeling. However, an unfortunate practice has emerged in which someone buys a Unity game and then attempts to re-sell it "as is" under a new name. This practice is called an "Asset Flip" and is entirely legal, though frowned upon by consumers. An alternate and illegal form of "Asset Flipping" involves ripping assets from one or more games the developer does not have the rights to. Those assets are then used to piece together a Frankenstein's monster of a new game.
Why Does This Franchise Exist?
VGG allows Dev kit games into the database. The same Dev kit game being sold under a new name as an "asset flip" is confusing, misleading, and results in unnecessary duplicate database entries. This franchise was created as a way to group all the Unity Dev kit games together and hopefully make sorting and determining what is and isn't an asset flip easier. This franchise will serve as a vital management tool for VGG's user base and admins.