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Through the Ages: A Story of Civilization: moreinfo [Board Game Link] RSS Feed

Components (2008 & 2009 Edition)

341 Cards

  • 185 Civil Cards
  • 155 Military Cards
  • 1 Start Player card

Civil & Military card breakdown

  • 20 Age A Civil Cards
    • 4 Wonders
    • 6 Leaders
    • 10 Actions
  • 10 Age A Military Cards
    • 10 Events
  • 55 Age I Civil Cards
    • 32 Technologies
    • 4 Wonders
    • 6 Leaders
    • 13 Actions
  • 50 Age I Military Cards
    • 6 Defense/Colonization Bonus cards
    • 6 Aggressions
    • 2 Pacts
    • 15 Tactics
    • 15 Events
    • 6 Territories
  • 55 Age II Civil Cards
    • 32 Technologies
    • 4 Wonders
    • 6 Leaders
    • 13 Actions
  • 50 Age II Military Cards
    • 6 Defense/Colonization Bonus Cards
    • 9 Aggressions
    • 4 Wars
    • 4 Pacts
    • 8 Tactics
    • 13 Events
    • 6 Territories
  • 55 Age III Civil Cards
    • 32 Technologies
    • 4 Wonders
    • 6 Leaders
    • 13 Actions
  • 45 Age III Military Cards
    • 6 Defense/Colonization Bonus Cards
    • 8 Aggressions
    • 6 Wars
    • 4 Pacts
    • 6 Tactics
    • 13 Events

Boards & Pieces

  • 1 Game board
  • 1 Rulebook
  • 275 Wooden Counters
    • 120 Yellow
    • 90 Blue
    • 35 White
    • 30 Red
  • 40 Player Cubes (10 × 4 Colors)
  • 4 Player Mats
  • 4 Reference Cards

Resources

Cards to remove in 2-3 player games

2-players

  • 10 Pacts
    • 2 Age I Pacts
    • 4 Age II Pacts
    • 4 Age III Pacts
  • 30 civil cards marked 3+ and 4+:
    • 10 Age I 3+ and 4+ cards (5/5)
    • 10 Age II 3+ and 4+ cards (5/5)
    • 10 Age III 3+ and 4+ cards (5/5)

3-players

  • 15 civil cards marked 4+:
    • 5 Age I 4+ cards
    • 5 Age II 4+ cards
    • 5 Age III 4+ cards

Printing Errors

The description of each version now lists the printing errors. The Fred English 1st printing description also has the list of what was in the Fix Pack. If you discover a printing error that isn't listed in the version description, please update that description.

History

Originally announced as "Civilization: the card game" for Essen 2006, this game stirred up quite some interest. The designer publisher has intended this game to be a "CIV-lite". It has development, economics, war, and all the other elements you'll find in a civilization game, but in four hours' play time.

BGG Guild for setting up Online Play

Online play

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